Michael Sweet
Michael Sweet is a composer, sound designer and audio developer with more than 30 years of experience making things sound right, from the first theme to the final build.
He writes original scores and interactive music for games, designs sound for gameplay, UI and worlds, and builds the implementation that carries it into the engine. He also creates sonic identities for brands, from short mnemonics to full product sound systems.
He has worked with leading game development studios, and premiere mobile game developers. Formerly, Michael was the Artistic Director of Video Game Scoring at Berklee College of Music, where he helped train the next generation of game composers.
Rainspell Music LLC is his independent studio: one person across music, noise and code, so the score, the sound and the system are designed together.
- Disciplines
- Composition · Sound design · Sonic branding · Audio implementation · Audio direction
- Tools
- Wwise · FMOD · Unreal · Unity · Pro Tools
- Previously
- Artistic Director, Video Game Scoring, Berklee College of Music
Say hello.
Scores, sound, sonic branding or audio implementation: tell me about the project.
info@rainspell.com →